Making a Xmas Bulb

I claim the copyright to this tutorial.  You are free to do whatever you please with what you make, but please do not take my tutorial.  Do not send the tutorial through email.  Only share my link.

This tutorial was created for some friends of mine who wanted to begin learning more about PSP.  It is intended for beginners to learn how to use Alpha Channel selections.  If you have any questions, please feel free to email me.

To do this tutorial you will also need Paint Shop Pro.  I used Paint Shop Pro 9, but the steps used may also be done in Version 8.  You may download a free trial at Jasc.

You will need to download the Xmas Bulb Alpha Channel Tube.

Remember to save as a psp file often!

1.  Unzip the Xmas Bulb Alpha Channel Tube that you downloaded.  Open it PSP.  You will see that it appears to be blank, but actually it has some Alpha Channels saved in there.

2.  On your keyboard, press SHIFT + D to duplicate the file.  Close the original.

3.  In the Layer Palette click on the Bulb Base Layer to highlight it.

4.  In top menu, click Selections > Load/Save Selection > Load Selection from Alpha Channel.

5.  Click on the drop down menu and choose the BulbBase selection (egg shape).

6.  The selection will show up in your image.  Make your foreground color White, and choose the paint can tool.  Flood-fill the selection with white.

7.  In top menu, click Selections > Invert.

8.  In Layer Palette, click on Bulbglass  layer.  Click on the red X to UNHIDE the bulbglass layer.  You will see a green circle now.

10.  On the keyboard, press the delete key. This deletes the glass color outside of the egg shape.

11.  In the Layer Palette, click on the BulbCutout layer.

12.  In the top menu, click Selections > Invert

13.  In the top menu, click Effects > 3D Effects > Cutout.  Apply these settings:  Vertical & Horizontal = 0, Opacity = 50, Blur = 20, Shadow color = black (#000000)

14.  In the Layer Palette, click on Bulb socket layer.

15.  In top menu, click Selections > Load/Select Selection > Load selection from Alpha Channel.  In drop down menu, choose Bulbsocket selection.

16.  Change your foreground color to black, and with the paint can tool flood-fill the socket with black (or dark green).  Deselect (Selections > Select None)

17.  In the Layer Palette, click on the eye, to HIDE the Bulb socket Layer.  Click on the BulbCutout layer.

18.  Right-click on that layer and choose Merge >  merge visible

19.  You don't need my watermark layer anymore.  Right-click on the watermark layer, and choose Delete.

20.  And your image should look something like this.  Now save this file as is.  Click File > Save As.  In the save as box, make sure it says psp format.  (By the way, if you still want to use an earlier version of PSP, click on the options button in the save box, and  choose uncompressed, and psp 7 or 8 compatible.  I do psp 7 compatible.)


Note:  always save your work in .psd format WITHOUT merging the layers so that you can go back if you need to.


21.  Now we are going to make some more light tubes with different colors.  We don't need to  restart the tut, though.  Press SHIFT + D to duplicate the light tube. 

22.  On the duplicate image, in the Layer Palette, click on the bottom Merged layer.

23.  In the top menu, click on Adjust > Hue and Saturation > Colorize

24.  When the colorize box comes up, change the Hue and Saturation numbers to get the color you want.  To get the blue I used Hue = 160, and Saturation = 200.  Hue = 200 will be a purple, Hue = 100, will be a green, Hue = 255 will be a red, Hue = 40 will be a yellow.  Just play around until you get the color you want.

25.  Now save this light tube in .psd format.

Make as many colors that you want.


Now go to the Blinking Light tutorial to animate your light tube!


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